What specific details do you add to your prep notes?
Pat and Che discuss their GURPS preparation workflow and campaign management techniques. Pat shares his detailed preparation process for his Dire Passages campaign, which involves maintaining a comprehensive and ever-growing document tracking past events, current status, and future timeline elements. He demonstrates how he uses this system to prepare for sessions by documenting narrative outcomes, tracking NPCs and their activities, and planning future events with specific dates and mechanics.
The material presented here is our original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.
GURPS is a registered trademark of Steve Jackson Games, and any GURPS art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.
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