Firewatch’s 3D Artist Jane Ng joins us to disuss 3D art in indie games. We talk about some of the remarkable ways Campo Santo has made Firewatch look beautiful and distinctive. We discuss procedural sky generation, stylistic fog systems, and general challenges with making art for games with small teams. Afterwards, we talk Dragon Age Inquisition, Mario Maker, and avoiding playing Destiny.

Podden och tillhörande omslagsbild på den här sidan tillhör Allen Pike and Nigel Brooke. Innehållet i podden är skapat av Allen Pike and Nigel Brooke och inte av, eller tillsammans med, Poddtoppen.