In which Kyle and I discuss:

  • Using your character to motivate other characters.
  • Maintaining attention during play.
  • Playing a character outside your comfort zone.
  • Creating a character in an open system without archetypes.
  • Playing a character with questionable loyalties.
  • Not exceptionalizing the PCs.
  • Character motivations in the face of horrific injustice.
  • Characters relationships to violence that happens around them.
  • Being out of the action at a critical moment.
  • The moral qualities of situational fallout.
  • Looking forward to follow-up scenarios.
  • Pausing play to think through consequences.

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Music

  • “The Best Jazz Club In New Orleans” by Paolo Argento

Thanks To My Patreon Supporters:

  • Michael S. Miller
  • Vincent Baker
  • Ralph

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