In which Greg and I discuss: Bringing fresh ideas to player material Setting up other players for character moments Pace of developing a characters motivation Considering other player characters’ motivations when acting. Pushing for the fail moment. Contingency planning or lack there of. Character informing game decisions. The morality of letting an NPC you could save die. Processing the tone of a game. Fantasy For Real as a GM training tool. Having the perfect storm of players and game. Submit Your Own Interviews To “The People You Play With” Read The Requirements and Guidelines Document Music “The Best Jazz Club In New Orleans” by Paolo Argento Thanks To My Patreon Supporters: Michael S. Miller Vincent Baker Ralph Lend Your Support Patreon Friends of The People I Play With Recaps & Revelries Adept Play Follow Me On Blue Sky: https://bsky.app/profile/jburneko.itch.io Mastodon: https://dice.camp/@jburneko Rss