Cut off from Earth, living in the shadow of sleeping machines… and the fear of those that wake.
In Episode 41 of Masters of Pen and Paper, we explore Dreams and Machines, Modiphius Entertainment’s hopeful post-apocalyptic sci-fi RPG set on Evera Prime. Created by Chris Birch and powered by Nathan Dowdell’s 2d20 system, this game blends rich worldbuilding, narrative-first mechanics, and a unique take on survival after the fall of advanced technology.
We break down the expansive lore, the rise and fall of the Builder AI, and the fascinating tone that leans toward hope instead of despair. Then we dig into the mechanics: roll-under 2d20 tests, Momentum vs Threat, scene-based storytelling, Truths, and character creation through Origins, Archetypes, and Temperaments.
Is this the perfect mix of narrative and crunch? Does the 2d20 system deliver something truly different? And is Evera Prime a world worth fighting for?
Power up your gear. Watch the machines. And decide what you believe.
Want to grab a copy? Grab one here:
https://modiphius.net/products/dreams-and-machines-rpg-core-rulebook
Get yourself a FREE copy of the quickstart rules here:
https://modiphius.net/pages/dreams-and-machines
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