MASTICATE reaches Wesley Cool’s impossible tower, where an indestructible machine, an occult manual, and a dangerous new theory of reality await them.
With time running out and the walls between worlds growing thin, the Agents must decide what can be destroyed, what must be understood, and how far they are willing to follow Cool’s work.
Some doors are difficult to open. Some thresholds should not be crossed.
Podden och tillhörande omslagsbild på den här sidan tillhör
Game Night Gentlemen. Innehållet i podden är skapat av Game Night Gentlemen och inte av,
eller tillsammans med, Poddtoppen.