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EP 39 | Appealing Video Game Worlds with Merlino Games Founder Antonio Freyre

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Antonio Freyre joins Marina Ryan to talk about his game development journey that led him to developing his upcoming title, As Time Surrenders.They delve into topics such as ambient storytelling, using art as a way to engage in conversation, how mechanics and symbols can be used to tell game stories, building appealing worlds, Antonio’s creative process, and much more. Grab a coffee, and join us for a chat!* * * * * *

TIMESTAMPS:(00:00:00) Intro (00:03:23) How Antonio got into game development(00:08:55) Games that inspire Antonio(00:13:30) Using game mechanics and emotions to tell a story(00:22:43) “The point of art is to share and engage in conversation, not to impose” (00:26:57) Using symbolism to infuse games with meaning(00:30:31) Antonio’s game dev philosophies(00:37:20) Building appealing game worlds (00:44:09) Being a musician & Antonio’s creative process (00:53:40) As Time Surrenders, Antonio’s upcoming title(00:57:00) Advice Antonio would give his younger self(01:00:48) OutroFOLLOW USAntonio’s socials: https://linktr.ee/merlinogames Merlino Games Steam page: https://store.steampowered.com/develo... Marina’s socials: ⁠https://linktr.ee/marinaryan⁠ Live Show on Twitch: ⁠  / marinahascoffee  Quest Markers: ⁠https://linktr.ee/questmarkers⁠Music by Marina Ryan

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