How do award-winning games come together when hundreds of people are involved?

In this episode, Martin sits down with Ilari Kuittinen, Co-Founder and Studio Head of Housemarque, to explore the realities of creative collaboration in modern game development.

Drawing on more than three decades of experience, Ilari shares insights into building creative teams, scaling from indie projects to AAA productions, maintaining a unified vision, and fostering collaboration between designers, artists, engineers, producers, and marketers.

Topics include:

  • The evolution of Housemarque

  • Lessons from developing Returnal

  • Creative leadership and vision

  • Collaboration across disciplines

  • Communication in large teams

  • Remote vs. in-person work

  • Facilitating better creative processes

  • Advice for aspiring game developers

Whether you're building games, products, companies, or creative teams, this conversation offers practical lessons on turning ambitious ideas into reality.

🎧 Listen now and discover why great collaboration remains one of the most important—and challenging—skills in creative work.

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