Cousin Josh joins the chat (literally) for the first time, heckling Erik and Steve from the sidelines while they take a step back from the week-to-week to talk macro direction of where their favorite factions are headed. The guys trade perspectives, Erik on rules and direction, Steve on models and aesthetics, and work through their factions to figure out who's cooking, who's stalled, and who just needs someone to "shake the snow globe".
Along the way they cover:
League of Votann's identity crisis — Steve likes where the rules are going but isn't sold on the trench coat aesthetic, and the guys agree "Rock and Stone" should just be the whole pitch
Space Marines get elite — why adding toughness granularity across armor types and pointing marines to be more elite could speed up games and make Phobos, Tacticus, and Terminators feel different from each other
Guard's too-many-cooks problem — Steve is not feeling Guard right now and Erik argues it is because Guard has an identity problem where it is split across several aesthetically different regiments all competing for the same design space
CSM needs a shakeup — Erik loves the new models and lore flexibility but is bored of Defilers being the correct way to play. The guys really just want the balance team to shake things up a bit
Death Guard's redemption arc — Steve declares Death Guard back on the menu and commits to bringing them to the next Barnhammer game weekend
Necrons and Tyranids, the calm ones — Erik hopes the Necron Warriors get left as chaff instead of also getting buffed up with Space Marines and both guys are cautiously optimistic waiting on a Tyranids codex
Whether you're here for the faction deep dive or just want to hear Erik lose a bet to Cousin Josh when Steve is able to make it an hour without mentioning wings, this one's for you.
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Steve and Erik. Innehållet i podden är skapat av Steve and Erik och inte av,
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