The Space Marine codex is here and Erik is more excited than he's been about anything not named Emperor's Children. With Cousin Josh along for the ride, the guys dig into how swapping Oath of Moment for combat doctrines changes the way Erik builds and plays his Space Marines' lists, as well as what he is worried that his opponent will do to counter those lists.
Along the way they cover:
Tops down list building — Erik walks through how he starts list building with a play style and win condition in mind and then how he chooses detachments, Force Dispositions, and units to align to that macro strategy
Goodbye Oath, hello Doctrines — why trading a point-and-click mechanic for turn-by-turn doctrine increases army flexibility but risks decision overload, and how Erik builds his lists to avoid it
Elite and expensive — why Space Marine lists keep drifting toward a handful of Death Stars and why your favorite models might not make the cut anymore
Sample list 1: Ironstorm — Erik walks through his Assault Brethren, Ironstorm Spearhead, and Gauntlet Task Force list and the guys debate two ways to beat it: a recon scoring machine that dances around it or a stat check that meets it head-on
Sample list 2: Stormlance — Erik's all-gas, no-brakes melee build, and why without Oath of Moment, a well-placed screen or minus one to hit can bounce his big Assault Doctrine turn
Ideas on how to beat them — Erik shares the matchups that worry him most and Steve closes with his key to facing Space Marines: pick your tactic and commit with confidence
Whether you're here for the list-building or just want to hear Steve get tricked into admitting he enjoyed a Space Marines episode, this one's for you.
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