We are back on the rails again with another exciting episode of Cube Engineers! In the episode, TrainmasterGT invites Lincoln (aka Kapernaumov), the creator of the world-famous Penrose Cube, to discuss the intricacies of designing Cubes without Counters or Tokens. Together, they explore the design constraints, power balancing, and mechanical workarounds necessary to build a compelling Cube without relying on external game objects. How does eschewing counters and tokens impact Cube design? Stay tuned to find out!
All Aboard!
REMINDER: Today is the final day to have your Cube included in the Ultimate Cube Project! If you are interested in being included in the project, please become a member on Patreon today! Free members will be able to have their Cubes included in the project!
Podden och tillhörande omslagsbild på den här sidan tillhör
TrainmasterGT. Innehållet i podden är skapat av TrainmasterGT och inte av,
eller tillsammans med, Poddtoppen.