In this episode of The Generalists Jack the Generalist chats with Paulina Miciulevičiūtė (a Senior VFX artist). She started in QA at Unity and worked on projects like Valorant. We dig into practical advice for getting into VFX, why node-based tools (Shader Graph / VFX Graph) are a great starting point, when to learn HLSL, and why understanding optimization will save your career.

What you will passively learn listening to this episode:

- How Paulina moved from QA to VFX

- Start with node tools and slowly learn HLSL / shader code

- Remote work, team culture, and avoiding burnout as an artist

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Find The Guest on These Links

- Paulina on Linkedin: https://www.linkedin.com/in/paulina-miciulevi%C4%8Di%C5%ABt%C4%97-6b340b11b/

- Paulina's portfolio: https://paulinavfx.com/

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