Godforge is adding two new affinities, removing leader bonuses, and exploring a new family system for every hero — but is that too much change at once? This week, Brad is joined by Dirk, BradBodGaming, and Sop4lin to react to Simon’s affinity-and-families video, discuss community concerns around clarity, restrictions, tower implications, accuracy, strong hits, and how impactful family bonuses should really be.
Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). Our mission is to create community-driven, immersive RPG Hero Collector games that emphasize player agency, storytelling, and strategic gameplay. Join us as we share our journey from concept to launch and beyond.
Podden och tillhörande omslagsbild på den här sidan tillhör
Fateless Games. Innehållet i podden är skapat av Fateless Games och inte av,
eller tillsammans med, Poddtoppen.