In this episode Ben takes us into the megadungeon to interview Luke Gearing about his weekly lunchtime megadungeon campaign, as well as his published megadungeon Gradient Descent. They talk about why the dungeon is more fun if every creature is an NPC and how random stocking produces interesting results. They also talk about how science horror gaming differs other genres at the table, and how Gradient Descent turns the dungeon itself into a malignant presence that haunts the players.
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