Prototyping is the art of creating early models to test ideas, emotions, and processes. To make it easier we have split it into three main types:
Bassive prototypes (like mood boards or soundscapes),
Business prototypes (minimum viable products for market testing)
Interactive prototypes (hands-on user interactions).
On of the main benefits of Prototypes testing, is that you get earyl understanding and you can iterate and refine concepts before committing resources. Overall making the whole thing a bit cheaper to develop.
We also talk about seeking truth in feedback, where one easy method is asking what to change and why.
Data collected through prototyping becomes valuable only when analyzed and understood.
Prototypes save time, validate ideas, and turn creative concepts into polished, functional designs.
In this episode you will learn
What a prototype is, and what different flavours they come in
When and what to use prototypes on
How to listen to feedback and understand
How to collect and use data
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