Did you ever wonder what happens when a bunch of cocky college students decide they're going to take over the games industry?
Spoiler alert: it involves immediate debt, panic attacks, and practically begging a publisher for survival.
Yes. We are back with our second part together with Johan Pilestedt.
In this episode, Johan walks us through the absolute gauntlet (we honestly couldn't find a more fitting description) of Arrowhead’s first six months as a full-time game developer. Sure, after taking home the top prize at the Swedish Game Awards and puffing on premature victory cigars, reality eventually hits the team when a massive bank loan with personal liability seemed to be the only way out.
But first a little bit of touchdown on the current state of the live service landscape from our dear hosts.
For more on Johan and Arrowhead Game Studios - please visit their website here!
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