Did you ever wonder what happens when a bunch of cocky college students decide they're going to take over the games industry? Spoiler alert: it involves immediate debt, panic attacks, and practically begging a publisher for survival.

Yes. We are back with our second part together with Johan Pilestedt.

In this episode, Johan walks us through the absolute gauntlet (we honestly couldn't find a more fitting description) of Arrowhead’s first six months as a full-time game developer. Sure, after taking home the top prize at the Swedish Game Awards and puffing on premature victory cigars, reality eventually hits the team when a massive bank loan with personal liability seemed to be the only way out.

But first a little bit of touchdown on the current state of the live service landscape from our dear hosts.

For more on Johan and Arrowhead Game Studios - please visit their website here!

Podden och tillhörande omslagsbild på den här sidan tillhör The Business of Video Games Podcast. Innehållet i podden är skapat av The Business of Video Games Podcast och inte av, eller tillsammans med, Poddtoppen.