I LOVE games. But if I'm going to give 15 or 20 precious minutes of class time to a game, I want language happening. A lot of it.
In this episode, AnneMarie Chase and Andrea Caulfield, authors of Proficiency Through Play, join me to talk about how we can play AND keep supporting language acquisition. Because fun and rigor are not opposites. And they didn't introduce themselves. They made me play a game instead! 😂
In this episode:
This, That, Both, or Neither, the guessing game AnneMarie used to introduce herself and Andrea
Google Detective (5 minutes), shared by Andrea
Art Memory (15–20 minutes), shared by AnneMarie
Sentence Stealer Rock Paper Scissors (15–20 minutes), shared by Andrea
Details, Details, Details (30–35 minutes), shared by AnneMarie
Why we should never let students know who is winning too early
How to narrate the game itself so students get even more input
What to do when a game goes off the rails (because it will!)
Pick one game, try it this week, and tell me which one your students loved.
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Claudia Elliott, World Language educator. Innehållet i podden är skapat av Claudia Elliott, World Language educator och inte av,
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