Why do some campaigns feel like they have a heartbeat, lasting for years, while others fizzle out before the second session? Is it the system? The players? Or is it something deeper we haven't named yet?
We talk endlessly about how to run a game. We debate rules, we share tips on prep, we argue about systems. But we rarely talk about why we’re running it in the first place. What are we actually trying to build?
What if the secret to stopping the Drift isn’t a better rulebook, or another clever prep technique, but a clearer set of beliefs about what we’re actually trying to achieve?
What if we look at the invisible assumptions we make before we even open a rulebook? They’re not rules you follow; they’re truths you build upon. And once we name them, a lot of the friction starts to fade.
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