Everyone knows about Half-Life; it revolutionized first-person shooters and dominated the gaming landscape upon release. One of the many victims of this unfortunate release timing, SiN, is finally making its rightful comeback. While it garnered respectable reviews from critics, it never quite reached the commercial success that it was arguably due. Fast forward nearly 30 years, and SiN is about to make a triumphant return to PC and, for the first time, consoles, courtesy of Nightdive Studios and their remastering expertise in the form of SiN Reloaded. Joining me to talk about what to expect and the journey through development are Grover Wimberly IV (Project Manager/Producer) and Jonathan Barkley, AKA Paril (Lead Programmer and Project Lead.
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