Bubsy 4D is finally here. Not only is it an important release for us at Atari, but it marks the SECOND important release for developer Fabraz in the span of about three months. This would be a feat for a large studio, so it's even more impressive that it was accomplished by a team of less than ten full-time developers. How did they do it? How did they get here? I wanted to dive deep into all of it, so I invited Ben Miller and Fabian Rastorfer, co-founders of Fabraz, to join me to talk all about themselves and the journey that led to this moment.
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