Digital Builder
Avsnitt

Practical Ways to Leverage Extended Reality in Construction

Dela

Extended reality (XR)—including Virtual Reality (VR) and Augmented Reality (AR)—is no longer just a visualization tool. In this episode, Gary Cowan, Head of Digital Construction at Kane Group, explains how his team is using immersive technology to solve real problems across design, coordination, and field execution.

Gary shares how a dense, highly prefabricated project pushed his team to adopt VR for design reviews—and how that early experiment evolved into a full XR technology stack. Today, Kane Group uses immersive tools to improve collaboration, reduce rework, and connect the model to what’s happening on site in real time.

The conversation also explores what it actually feels like to step into a model, why detail and data quality matter, and how XR is changing the way teams make decisions before anything gets built.

In this episode:

  • How XR helps teams catch missed details and close the gap between design intent and field reality
  • What immersive design reviews look like in practice—and why they speed up coordination
  • How Kane Group connects VR (design) and AR (field) to create a continuous model-to-field feedback loop
  • Why XR adoption depends on workflows, data quality, and collaboration—not just the technology


Gary also looks ahead at where XR is going next, including how AI could transform immersive coordination and decision-making.

This episode offers a practical look at how XR is being used today—and what it could enable in the near future.

Digital Builder is hosted by Eric Thomas from Autodesk.

Podden och tillhörande omslagsbild på den här sidan tillhör Autodesk. Innehållet i podden är skapat av Autodesk och inte av, eller tillsammans med, Poddtoppen.