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Doom: Revelations is so much more than an expansion. In this episode, we passionately argue that this is in fact the fifth modern Doom game in the last decade, an endlessly inventive, engaging, and replayable game in its own right that officially elevates the modern era of Doom into the same conversation as Halo during the Bungie years. Topics include: an ever-evolving endgame, signature weapons, the challenges of FPS boss fights, the secret to replayable campaigns, and how this game is a sequel to every single modern Doom game at the same time.

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00:00 Thesis / Impressions
04:10 Late Stage God of War
07:13 Destiny 2 (Art Direction)
08:30 Dark Souls (Difficulty)
10:59 The Ethos of Modern Doom
14:02 Signature Weapons
17:03 Uniquely Good Boss Fights
18:51 The Secrets of Replayability
21:25 Endless Endgame
27:18 Sequel to Eternal / Ancient Gods
29:41 Sequel to The Dark Ages
33:47 The Elephant in the Room
37:09 The Successor to Halo
40:09 Episode 666 / Closing Thoughts

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