Live service games are finicky and inconsistent, almost by definition. Unfortunately, this fourteenth season of Diablo IV is a major disappointment that feels consistently underbaked. In this episode, we're doing our full "State of the Game" check-in covering everything from fun factor to the reliquary system, discussing the Helltide-heavy and narrative-light seasonal campaign, revisiting the Barbarian and Spiritborn classes, and then spitballing some ways that Diablo 4 could improve its topsy turvy seasonal model.
00:00 Intro / Outline 02:28 State of the Game 14:50 Seasonal Campaign 26:41 Class Update: Barbarian 29:28 Class Update: Spiritborn 33:20 Fixing The Seasonal Model 39:08 Closing Thoughts
Podden och tillhörande omslagsbild på den här sidan tillhör
Cameron Fucile. Innehållet i podden är skapat av Cameron Fucile och inte av,
eller tillsammans med, Poddtoppen.