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Live service games are finicky and inconsistent, almost by definition. Unfortunately, this fourteenth season of Diablo IV is a major disappointment that feels consistently underbaked. In this episode, we're doing our full "State of the Game" check-in covering everything from fun factor to the reliquary system, discussing the Helltide-heavy and narrative-light seasonal campaign, revisiting the Barbarian and Spiritborn classes, and then spitballing some ways that Diablo 4 could improve its topsy turvy seasonal model.

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00:00 Intro / Outline
02:28 State of the Game
14:50 Seasonal Campaign
26:41 Class Update: Barbarian
29:28 Class Update: Spiritborn
33:20 Fixing The Seasonal Model
39:08 Closing Thoughts

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