Think Augmented, Virtual, and Extended Reality is just for gamers? Think again. In this episode, Tom Mainelli, Group VP Consumer and Device Research at International Data Corporation (IDC), discusses how AR/VR/XR technologies are poised to disrupt processes in a wide variety of industries and use cases.

From simply re-imagining conference calls to completely upending knowledge transfer in manufacturing, AR/VR/XR technologies can literally show us a whole new world.

From the episode:

“I heard a stat once...that engineers at this large company spent a third of their time trying to track down blueprints for machines that were built 20 years ago. And if you can associate a digital blueprint to a device or to a machine when it's built, and whether it's five years from now or 10 years from now, when you walk up to it, that becomes available to someone in AR, you've just saved a huge amount of time.”

Guest: Tom Mainelli, Group VP, Consumer and Device Research, IDC

Episode recorded February 2020.

Join host Reid Jackson as he cracks the code on emerging tech through conversations with thought leaders at the top of the digital disruption game. Reid and the GS1 US innovation team explore the intersection of standards and emerging tech, and how the two together can solve the business problems of the future.

The identification of everything makes anything possible!

The views, information, or opinions expressed during DeCoded by GS1 US podcast series are solely those of the individuals involved and do not necessarily represent those of GS1 US, its employees or member companies. The podcast series is provided by GS1 US as a convenience and does not constitute or imply an endorsement, recommendation, or favoring by GS 1 US of any of the identified companies, products, or services. GS1 US does not warrant or guarantee any of the products or services identified here, nor does it assume any legal liability or responsibility with respect to them.

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