Hello everyone, welcome to another exciting episode of VR in Education, where we explore how virtual reality is being used to transform teaching and learning.
Today we’re looking beyond the mesh and exploring whether Gaussian Splats could represent the next major shift in immersive learning. From 3D and 4D Gaussian Splatting to photorealistic spatial capture, we’ll ask whether the future of XR is less about building virtual worlds and more about capturing the real one.
Joining me is XR expert and XR AI Spotlight host Gabriele Romagnoli, who has been following this evolution closely and has a unique perspective on where spatial computing may be heading.
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