Before we say our goodbyes, there was a lot of WoW stuff to discuss, including the Forever naming window, which did not go smoothly. Joe explains why this is actually a good thing (despite the fact that someone was able to sneak my name out from under me). We also have a very short preview of Talebound, which is being called a demo because reasons. We have theories. There's a set of new tentacled shop offerings for your Player Housing, including new exteriors, which was a roller coaster ride of emotions.
And then we ride the roller coaster of emotions right to the bottom with the news that EA is shuttering BioWare. The crew explains how we got here, and what we're all losing -- an icon of the industry, with a deep portfolio of moving stories that we've all replayed many times over. Not being surprised about it doesn't make it any less upsetting.
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