Today we dig into the Patreon mailbag and answer these questions:

  • How do you recover from being punched in the gut?
  • What is a unique enough selling point for a game?
  • What are some component cost considerations to take when
  • manufacturing your game?
  • Should I fulfill my Kickstarter campaign myself?
  • Is it possible to manufacture games in the US?

 

Thanks to Mark Edwards for editing this!

Podden och tillhörande omslagsbild på den här sidan tillhör Richard New, Brian Henk, Jeremy Commandeur. Innehållet i podden är skapat av Richard New, Brian Henk, Jeremy Commandeur och inte av, eller tillsammans med, Poddtoppen.