This is the 2nd in a 3-part series devoted to game designers and the design process.
In this segment I chat with Matthew Burns, founder of Shadegrown Games a small studio developing a new music game called Planck. Matthew is also a Producer (contract) for Microsoft, and he's worked on the Halo series since 2006.
Note: We do not discuss details of Halo 4. No tidbits. No sneak peeks.
The final episode in this series will appear in a few days, and it will feature an extended interview with Jonathan Blow.
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