World Building is a crucial element of TTRPG campaign design, but how much is too much? And how do you ensure you leave space for your players to add to the world as well?


Gethin: @thewelshdm

Nico: @NicodeGallo


=== COMMUNITY SPOTLIGHT - DAGGERHEART DECONSTRUCTED ===


A Dispatch companion series by Designer Chris Davidson where we reverse-engineer a Daggerheart Adversary or Environment statblock to unpack the hidden details that make it easier to prep and enjoyable to play.


https://www.daggerheartdispatch.com/daggerheart-deconstructed/


Topics:

00:00 - Intro

02:27 - Best Snack?

04:48 - The News!

08:51 - Nico's Void Playtest

15:30 - Main Topic: World Building

50:01 - Community Spotlight

55:28 - Outro


Music - Middle-Earth by Luis_Humanoide

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