Austin is joined by filmmaker and VFX artist Matthew Ward to discuss Ward's career, spanning from his early days working on the Star Wars prequels, The Matrix sequels, and a lot of films with Robert Zemeckis, to his pivot in the 2010s to work on video game cinematics for beloved titles like Destiny and Borderlands.
It's a fun, fast-moving talk about the arc of an artist, changing technology in film, and a reminder of just how long Francis Ford Coppola was trying to get Megalopolis off the ground.
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