Gary Greenwald speaks about Dungeons & Dragons, explaining how the game uses imaginary figures, creates immersive worlds, and can draw players so deeply into fantasy that reality fades.
He warns of dangers including addictive engagement, neglect of personal hygiene and responsibilities, and a slide into occult and demonic practices as the Dungeon Master takes on god-like control. He cites scriptures and sources, including 2 Corinthians 10:5, Deuteronomy 7:26, 18:9-12, and the warning about the number of the beast, 666, to argue that these games can desensitize youth to violence and open doors to the occult.
Takeaways: guard your household, question seemingly harmless media, and turn to God for protection, using Scripture and prayer as a shield against occult influence; consider stepping away from the game to protect faith and family.
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