This episode is all about the TurboGrafx 16, or the PC Engine in Japan. I go over how it got started by Hudson Soft and NEC, its hardware components and power, its release and who it was up against, those HuCards, and some hardware peripherals and system refreshes. We also go over some of the big games for the system as we throw an F in the chat for a system that just couldn't compete well enough against the big dogs, despite being a strong system.
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