This is my interview with Nathaniel Simard of Tracel AI. This interview is part of our recent efforts to make sense of the software engineering landscape in the age of AI. In this interview, Nathaniel and I spent a lot of time talking about the major, structural issues in the GPU programming market and how Tracel plans to address them with their Rust-based stack. It is hard to understate how big the problems that Tracel is tackling are, and it was exciting to talk to Nathaniel so early in the journey.
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