In this episode, I continue my conversation with Nanci Santos as we return to the complicated, and often affectionate, relationship between myth, archaeology, and video games.
We revisit Apotheon, one of Nanci’s favourite titles, and talk about why its bold visual style and mythic approach work so well, even without strict historical realism.
From there, the conversation turns to Assassin’s Creed Odyssey, where Knossos, questionable frescoes, and a familiar love and hate relationship with the series all come into play. Nanci reflects on both her frustrations with the game and the places she wanted to explore in greater depth but could not. It is a reminder that video games can spark curiosity about the ancient world, even as they limit how long we are allowed to linger in it.
Along the way, we also touch on Lara Croft and Tomb Raider, and what it means to enjoy games while keeping a critical edge.
Find us at: https://mythsgamespod.wixsite.com/myths
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