Dreamcore joins the podcast this week to talk through everything coming out of Gamescom and the big question looming over the game: is PoE 2 actually ready for release?We start with a Gamescom recap and dig into the new Sword and combo gameplay before getting into the bigger systemic stuff — Uber boss design, gear variance, and how gem levels stack up against caster scaling. From there we get into whether uniques or gem levels matter more right now, recent standout uniques like Constricting Command, and what lessons PoE 2 should be taking from PoE 1's approach to defenses. We also dive into the "campaign sucks" debate, campaign restrictions and respecs, crafting bench access, the ongoing Artificer's Orb shortage, and changes to Ritual, Gas Grenade, Trial of Chaos, and Expedition. We close it out with league starter recaps, a full breakdown of the new Atlas Point system, viewer comments, and this week's Build of the Week.
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