In the neon haze of a stratified future city, an Indigenous detective named Meeygen Hill walks into a case that refuses to stay buried...
In this episode of The Point-and-Quest Podcast, I talk about Hill Agency: PURITY/Decay, an Indigenous futurist noir by Achimostawinan Games -- a studio reshaping what video games can say, and who they’re for.
We’ll explore:
Indigenous Futurism and why these worlds matter
The Auntie Robo-Dog tutorial (a perfect piece of Native noir humor)
Merrium’s death and the echoes of MMIWG2S
The stratified class structure of Akâmaskiy
Puzzles and plotholes
What the game does beautifully
What I wish it had done differently
And why Meeygen Hill is one of the coolest detectives in modern gaming and why I want to see more of her!
This is kind of sort of a love letter with notes in the margins, a discussion that is part grief, part celebration, and entirely grounded in the messy, neon, hopeful future that Indigenous game developers are building.
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