It’s into the evil… err… chaotic monastery in part 2 of B5: Horror on the Hill and Jeramy and Russell have a classic old school dungeon crawl on their hands, packed with goblinoids, secret doors, strange cults, and a magical fountain that lets you gamble with your ability scores. As they seek the hobgoblin king, they encounter some valuable allies, including a few very good boys and a stereotypical “dwarf imprisoned to work as a blacksmith” as well as a veritable boatload of gear and treasure. It’s almost as if the module is setting the party up for some kind of massive threat at the end…
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