A practical guide for developing macOS and iOS applications. Published by O’Reilly Media, the text focuses on teaching the Swift 4 programming language and the Cocoa Touch framework through a hands-on project called Selfiegram. The book is structured into four parts, covering language fundamentals, object-oriented development, interface design, and advanced tools like Fastlane. Readers learn to navigate the Xcode interface, manage memory, and implement complex features such as face detection and location services. It is designed for capable programmers who want to master Apple's ecosystem by building a functional, feature-rich app from scratch.
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