Well known board game designer Phil Walker-Harding and we dive into the glamorous world of… getting told “no.” A lot. Turns out even designing 30+ hit games doesn’t unlock the “immune to rejection” achievement. From pitching to the wrong publisher, not the right time, to being rejected by yourself, this episode is hopefully a relatable life piece.
Find out Phil's board game company Joey Games here - https://joeygames.com.au/
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