Kahoot! is a global learning and engagement platform that serves an unusually wide range of audiences across 22 languages, on top of more than 60 million public user-generated games. In this episode of The Agile Localization Podcast, host Stefan Huyghe sits down with Maria Saez and Gabriele Spiteri to share the frameworks, trade-offs, and hard-won lessons behind localizing a product that is simultaneously an e-learning tool and a live game experience.

The views, thoughts, and opinions expressed in this podcast are solely that of the speaker and do not reflect the views, opinions, policies, or position of Crowdin.

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