In the latest episode of Human Can Opener I interview the legendary video game designer, Josh Sawyer. Josh Sawyer has been involved in some of the most iconic games of the past 30 years, working on the cancelled Fallout 3, Neverwinter Nights 2, Fallout New Vegas, Pillars Of Eternity and Pentiment.
We discuss the career journey of Josh, his experiences working across a variety of projects and teams, and all of the interesting game design ideas that came from them.
Timestamps Josh Sawyer
00:00 Early Years
24:00 Obsidian & Fallout New Vegas
1:12:00 Pillars Of Eternity
1:20:00 Pentiment
1:43:00 Disco Elysium
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