BioWare’s closure might sound like news for gamers alone. But if you care about Canadian storytelling, there’s a reason to understand what this studio made possible and why its loss has reached federal politics.
Imagine a decision in one game changing the story you experience in the next. That was part of BioWare’s appeal. So how did a studio celebrated for role-playing end up being compared to a singer asked to make the wrong kind of album?
Now comes the proposed rescue: federal support for former employees to run a studio themselves. Would money recover what mattered? Ryan argues there’s another responsibility here, one that reaches beyond BioWare to Canadian developers still making games worth noticing.
Topics: BioWare, Canadian video games, Mass Effect, EA, cultural recognition
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