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In this episode I have a chat with Vidas Salavejus, one of the first the indie developers to try their hand at horror back when the scene wasn't nowhere near as how big it is right now.
We talk about the early days of indie horror, how things have changed in the past 10 or so years, how he manages to release so many games in such short time and how he accidentally came up with a surreal art style that people recognize him with nowadays.
Apologies about the sound imbalance in some parts, I've been figuring out a better way to record these episodes.
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