Summary

In this episode, Lars Janssen interviews Tobias Severin, Studio Development Director at Fishlabs, about his career in the games industry. They discuss topics such as pivotal moments in Tobias' career, games he would have loved to work on, and challenges in the industry. Tobias also shares his dream project and his vision for the future of game development.

Takeaways

  • The games industry is constantly evolving, and professionals need to adapt to new technologies and trends.
  • Rapid prototyping and agile development have become essential in game development.
  • Discoverability is a major challenge in the industry, with a flood of games being released and difficulty reaching customers.
  • Creating a dream team and having fun while making games can lead to successful projects.

Chapters

00:00 Introduction and Background

02:00 One Hour Conversation with a Video Game Character

05:17 Pivotal Moments in Career

10:21 Games to Work On in the Past

15:51 Challenges in the Games Industry

22:30 Dream Project in the Games Industry

25:33 Closing Remarks

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