Danny O'Dwyer, documentary maker and founder of NoClip, tackles some difficult questions, like how do you create truth in history, and some difficult prompts, like:
Psychadelic
A time-traveler arrives from the future to stop you from committing an unspecified act that leads to catastrophe on their timeline. The setting is flexible and can be determined by the adjective, but the player character should not have a conventionally powerful job or hobby, and the traveler should be as cagey as possible about the nature of the catastrophe
A game where you can't tell if you're playing or not
There's only one game you could make with prompts like this, and it's a time traveling game about repressing teen horniness! "Mood Ring: Edging of Tomorrow" put you in control of both fate and a smart house, which you'll use to prevent a future criminal (perhaps... yourself??) from being born!
Big Game Hunger is a weekly video game podcast where Jenna Stoeber and a guest get three random prompts and have to make the big next game based on them.
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