“I just can’t wait to be king!” We all know that catchy musical number from the hit 1994 musical “The Lion King.” But Simba wasn’t able to become king on his own. It took a bit of king making from his evil uncle Scar.
Just like the Disney animated classic; board games have king making too (just usually less inspired by Hamlet). How do designers leverage king making? Is it a feature of a design or more of a bug?
This week on the show, the dynamic trio of Steven, Robert and Evan endeavor to find out!
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