In this episode of CrossButton VR, host Reece (GWTGamesWithTea) & Henry Stockdale discuss some news and then shift their focus to the co-op session of the episode! They then finish off the show with some thoughts on other VR titles they've been playing throughout the week.

-Meta Quest Affiliate: 10% off all Quest Games Here - https://tinyurl.com/39mxmkcv - or use code CBVR on the Meta store for a discountAll links, including Discord: https://linktr.ee/crossbuttonvr-Chapters0:00 - Introduction and heatwave banter2:47 - Industry updates: Cloudhead's hybrid game approach4:24 - Developer layoffs and studio resilience5:09 - Reflections on VR game longevity and updates6:38 - New game releases: Assassin's Creed in VR and others8:47 - Long early access periods for titles like Hot Dogs and Onwards10:13 - Current updates and new features in Cave Caves12:40 - Technology behind cave recreations: LiDAR and VR immersion15:30 - Personal experiences with Cave Caves multiplayer and co-op17:00 - Handling sensitive themes in VR maps like Nutty Putty19:06 - Tham Luang cave recreation and real-life rescue stories21:21 - VR cave recreation tech and its immersive potential22:34 - Personal anecdotes and game glitches24:20 - Progression systems in games like Clean Sheet 227:24 - The value of passion and diversity in VR game development28:32 - Valve's Steam Frame verification and upcoming hardware speculation31:45 - Expectations and pricing for Steam Frame34:23 - Developer commitment to quality and game optimization37:18 - Personal VR challenges during heatwaves41:50 - Hands-on with H3 VR and its sequel prospects47:24 - Experiences with Hot Dogs VR, multiplayer, and upcoming content48:30 - Discussions around social hubs in VR games49:42 - Playtesting and reactions to game features and mechanics54:24 - The story and themes behind Clean Sheet 256:19 - Limitations and challenges of VR with room constraints57:39 - Personal VR gaming routines during heat and guest experiences58:23 - Wrap-up thoughts and engagement call

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