In Episode 20 of the Maverick Games Podcast, Mike, Chris, and Andy talk about their love of cars, racing, and how the team have gone about developing some of CLUTCH's handling & physics.


CLUTCH is available to wishlist today for PlayStation 5, Xbox Series X|S, and PC, ahead of its launch in Spring 2027.

PS5 // https://store.playstation.com/concept/10019480

Steam // https://store.steampowered.com/app/3061930/CLUTCH

Epic Games Store // https://store.epicgames.com/p/clutch-2054b7

XBOX // (TBC)


Follow our socials ▶️ https://linktr.ee/MaverickGames

Join our Discord Community ▶️ https://discord.com/MaverickGames


Our Reveal Trailer: https://youtu.be/mnTawB_pN6Q

Our Announce Trailer: https://youtu.be/4ZaP524jcy8


For more information, visit ▶️ https://www.clutchgame.com

Chapters //

00:00:00 Introductions

00:01:23 Multipla Origin Story

00:04:22 Toy Story Por5ches

00:07:36 Taycan E-Shift & EVs

00:08:36 What Car Did You Drive Today?

00:11:25 Our Own Racing Team

00:14:00 CLUTCH's Handling Model

00:16:04 How does CLUTCH feel to drive?

00:17:47 Early Game Differences

00:19:19 Building Handling for Unreal Engine 5

00:20:53 Getting Nerdy With the Details

00:23:52 Do you even Drift bro?

00:25:34 Nailing ClutchTech

00:28:03 Depth in ClutchTech

00:28:53 Wishlist CLUTCH!

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