Exploration in space games can come in many different shapes and sizes, but Star Citizen has never comprehensively defined all the parts of its own version. I wanted to discuss the things we know, the things CIG has hinted at, and what the community has speculated may be included.
For this talk I brought together members of the community from touring, industrial surveying, deep space exploration, and org-based gameplay to discuss their own perspectives.
This is a speculation-heavy discussion, but you’ll find a good amount of CIG-sourced info about the gameplay as well. Hope you enjoy!
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