C-c-c-combo maker! This week we hunt through the forests of new roguelite releases and encounter Combolands: the town-building, deck-building, point-building game that takes its inspiration from the greats like Balatro and Luck Be A Landlord. Choose two of seven guilds to harness the power of natural resources, trade goods, sand fighting pits, and bees to clear a point goal every milestone. Grow your town council and make number go up!

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01:13 - Game Stats 03:01 - One Sentence Description 4:16 - Splash Art: Board Game Cover, King & Council Aesthetic Debate 10:29 - Guild System: 7 Guilds, Pick 2 in Monster Train Style 13:03 - Ascension Difficulty System: Additive Modifiers Stacking to Level 10 16:50 - The Meeples: Horrific Shadow People & In-Game Pixel Art Praised 18:34 - Scoring Animations: City Building vs Balatro Flames 23:18 - Building System: Terrain Features & Placed Tiles All One Category 33:31 - Shop Design: Relics, Blueprints & No Elite Monsters? 37:56 - Council Request System 45:17 - Winning Moments 55:05 - Abstraction on Abstraction vs Universal Poker Knowledge 1:03:49 - Wish List For Future Content 1:04:58 - Rankings & Final Thoughts 1:14:02 - Similar Games & Show Wind Down

Next episode: Hades 2

Contact us at grogpodzone@gmail.com!

https://grogpod.zone

Intro music: GROGPOD Theme 3 by Balatro composer LouisF - https://louisfmusic.com/

Outro music: Combolands Town Theme - Meydän

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