C-c-c-combo maker! This week we hunt through the forests of new roguelite releases and encounter Combolands: the town-building, deck-building, point-building game that takes its inspiration from the greats like Balatro and Luck Be A Landlord. Choose two of seven guilds to harness the power of natural resources, trade goods, sand fighting pits, and bees to clear a point goal every milestone. Grow your town council and make number go up!
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Transcript
01:13 - Game Stats
03:01 - One Sentence Description
4:16 - Splash Art: Board Game Cover, King & Council Aesthetic Debate
10:29 - Guild System: 7 Guilds, Pick 2 in Monster Train Style
13:03 - Ascension Difficulty System: Additive Modifiers Stacking to Level 10
16:50 - The Meeples: Horrific Shadow People & In-Game Pixel Art Praised
18:34 - Scoring Animations: City Building vs Balatro Flames
23:18 - Building System: Terrain Features & Placed Tiles All One Category
33:31 - Shop Design: Relics, Blueprints & No Elite Monsters?
37:56 - Council Request System
45:17 - Winning Moments
55:05 - Abstraction on Abstraction vs Universal Poker Knowledge
1:03:49 - Wish List For Future Content
1:04:58 - Rankings & Final Thoughts
1:14:02 - Similar Games & Show Wind Down
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